About Funny Shooter 2
Funny Shooter 2 upgrades GoGoMan's hit comedic 3D first-person shooter with sharper ragdoll chaos, punchier gunplay, and an escalating roster of bizarre red-suited foes—including chainsaw maniacs, toilet-headed brawlers, shield giants, and leaping ambushers.
Every cleared wave rains down gold coins that unlock 18+ outrageous weapons in the Armory shop, ranging from rapid-fire SMGs and double-barrel shotguns to RPG rocket launchers, sniper rifles, and bouncing grenade cannons. Ten levels later, massive Boss encounters test whether your weapon upgrades can shred towering armor bars.
Full pointer-lock FPS aiming runs directly inside WebGL on your desktop browser with crisp hit-markers, slo-mo explosive ragdoll physics, and instant mission replays.
Enjoying the mechanics in Funny Shooter 2? Explore Void Survivor Arena for roguelite auto-firing swarm survival waves, or jump straight into Drunken Duel for hilarious floppy ragdoll 1P/2P gunfights.
How to Play Funny Shooter 2 & Controls
- 1Click inside the game window to lock mouse aim, then move around open 3D arenas using W, A, S, D while holding Left Shift to sprint.
- 2Track approaching waves of goofy red enemies, clicking Left Mouse to fire and Right Mouse to zoom down sights for headshots.
- 3Press G to lob explosive grenades into dense clusters or tap number keys 1–7 (and Mouse Wheel) to switch weapons mid-fight.
- 4Invest earned coins between stages into higher-tier firearms, health upgrades, and explosive ammo at the Armory shop!
Funny Shooter 2 Tips, Tricks & Strategy
- Always prioritize fast-sprinting bat and chainsaw runners before turning your sights onto slow-moving giant bosses.
- Kite enemies into a tight trailing pack by circling arena perimeters clockwise, then turn and detonate one grenade or RPG shot across the whole horde.
- Save up early coins for a shotgun or assault rifle instead of blowing cash on minor pistols—crowd-clearing burst damage scales cash rewards faster.
- Jump continuously with Spacebar when giant axe bosses swing near melee range to avoid heavy ground shockwaves.